{
  "id": "serhiivka",
  "name": "Serhiivka",
  "worldSize": 10240,
  "minX": 0,
  "minZ": 0,
  "width": 5121,
  "height": 5121,
  "spacing": 2,
  "rowOrder": "south-to-north",
  "game": {
    "file": "maps/serhiivka/serhiivka-game-height.bin.gz",
    "encoding": "u16 height codes, planar predictor left+up-upleft, zig-zag residual, low byte plane then high byte plane, gzip",
    "heightScale": 0.03125,
    "heightOffset": -204.78125,
    "minHeight": 92.34375,
    "maxHeight": 208.875,
    "source": "Worlds/Serhiivka/Terrain/.Data/Terrain_<n>.ttile, 1600 tiles of 129 x 129 samples (HGHT chunk), WCS_Serhiivka addon 61557578724DBE60",
    "sha256": "b90dd85064fc6d2227c5d9b8a5dfd4b038b897ae3031afbd519d908167d5db19",
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  "obstacles": {
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    "quantMeters": 0.25,
    "biasMeters": 4.0,
    "reference": "absolute top = terrain sample of the same cell + code * quantMeters - biasMeters (rounded up to quantMeters; the bias keeps objects on the lower half of a sloping cell); 0 = nothing above the ground, 255 = at least 255 * quantMeters - biasMeters above the sample",
    "cellSemantics": "square of side spacing centred on the terrain sample (i, j)",
    "fire": "colliders on the FireGeometry layer (damage and projectile tracing) and colliders whose layer preset could not be read; highest surface anywhere in the cell, and the height reached by >= 4 of the 16 0.5 m sub-cells (core)",
    "all": "every collider, including foliage hulls and physics-only shapes; highest surface anywhere in the cell",
    "classes": [
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    "distinctModels": 2387,
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          "vehicle": {
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            "max": 5.11
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          "prop": {
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        "saturatedCells": 6,
        "byClass": {
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          "military": {
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            "max": 5.38
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      "instancesWithoutFireGeometryByClass": {
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        "bush": 519463,
        "tree": 88757,
        "building": 31,
        "prop": 551,
        "vehicle": 1,
        "debris": 9,
        "wall": 1,
        "infrastructure": 31
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      "modelsWithUnreadLayersInstances": 1113
    }
  },
  "subcells": {
    "file": "maps/serhiivka/serhiivka-subcells.bin.gz",
    "parts": [
      "maps/serhiivka/serhiivka-subcells.bin.gz.part01",
      "maps/serhiivka/serhiivka-subcells.bin.gz.part02"
    ],
    "encoding": "fire set then all set: 16 u8 per cell with top>0 in raster order, index sz*4+sx (south row, west column first); u8 = cellTop - subCode for an occupied sub-cell, 255 = empty; gzip",
    "subdivisions": 4,
    "subMeters": 0.5,
    "cellsFire": 1167931,
    "cellsAll": 3037644,
    "bytes": 67289200,
    "sha256": "3ab3d2d13c92711e2d412f16f6b15a1595d929b820db4c73e2b29189bcc7384d"
  },
  "worldSource": {
    "addon": "WCS_Serhiivka",
    "modId": "61557578724DBE60",
    "version": "8.3.0",
    "license": "Custom license",
    "overlays": null,
    "dataPakSha256": "195e06c6654612cd281dedc8c34dc056ceb68a9db3c449653e0e9c43d70d0060",
    "basis": "game files read directly: terrain tiles, world layers and the collision geometry of every placed model; see docs/world-data.md"
  },
  "referenceSource": null,
  "referenceVersion": null,
  "referenceCellSize": 10,
  "referenceColumns": 1024,
  "referenceRows": 1024,
  "referenceSha256": null,
  "mapSource": null,
  "mapResolutionMetersPerPixel": 6.0,
  "mapOrigin": "pixel (px, py) covers world x = 0 + px*2 .. +2, z = 10240 - (py+1)*2 .. 10240 - py*2",
  "images": {
    "map": "maps/serhiivka/serhiivka-map.jpg",
    "relief": "maps/serhiivka/serhiivka-relief.jpg"
  },
  "imagesDerived": true,
  "defaults": {
    "gun": {
      "x": 4059.3,
      "z": 4059.3
    },
    "target": {
      "x": 6180.7,
      "z": 6180.7
    }
  },
  "credits": "WCS_Serhiivka by Worst Case Scenario (Custom license); game content by Bohemia Interactive.",
  "retrievedAt": "2026-10-06"
}