{
  "id": "orlivka",
  "name": "Orlivka",
  "worldSize": 6912,
  "minX": 0,
  "minZ": 0,
  "width": 3457,
  "height": 3457,
  "spacing": 2,
  "rowOrder": "south-to-north",
  "game": {
    "file": "maps/orlivka/orlivka-game-height.bin.gz",
    "encoding": "u16 height codes, planar predictor left+up-upleft, zig-zag residual, low byte plane then high byte plane, gzip",
    "heightScale": 0.03125,
    "heightOffset": -204.78125,
    "minHeight": -10.9375,
    "maxHeight": 69.625,
    "source": "Orlivka/.Data/Orlivka_<n>.ttile, 729 tiles of 129 x 129 samples (HGHT chunk), OrlivkaTWS addon 69D4045F7ABEBDF3",
    "sha256": "be3e431cfd18929b2ff0e8272f34e51caff88af97f07230a36e30ac74485be48",
    "rawSha256": "0bd20618c0eb24916d498a828e52ea16526c0784909af1d9b0d545205f132c1e"
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    "quantMeters": 0.25,
    "biasMeters": 4.0,
    "reference": "absolute top = terrain sample of the same cell + code * quantMeters - biasMeters (rounded up to quantMeters; the bias keeps objects on the lower half of a sloping cell); 0 = nothing above the ground, 255 = at least 255 * quantMeters - biasMeters above the sample",
    "cellSemantics": "square of side spacing centred on the terrain sample (i, j)",
    "fire": "colliders on the FireGeometry layer (damage and projectile tracing) and colliders whose layer preset could not be read; highest surface anywhere in the cell, and the height reached by >= 4 of the 16 0.5 m sub-cells (core)",
    "all": "every collider, including foliage hulls and physics-only shapes; highest surface anywhere in the cell",
    "classes": [
      "none",
      "tree",
      "bush",
      "building",
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      "rock",
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    "cellsFireCore": 575498,
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    "instances": 991629,
    "distinctModels": 2225,
    "sha256": "193143af35b534a32351343a7528a2f7c2646e292fb8baf9f3974f6abca34645",
    "report": {
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            "p95": 3.32,
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          },
          "debris": {
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            "p50": 0.99,
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          },
          "military": {
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          "infrastructure": {
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            "p95": 8.07,
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          "vehicle": {
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            "p50": 0.06,
            "p95": 0.06,
            "max": 0.06
          },
          "prop": {
            "instances": 13557,
            "p50": 0.3,
            "p95": 1.98,
            "max": 12.58
          },
          "other": {
            "instances": 37578,
            "p50": 0.61,
            "p95": 2.55,
            "max": 14.81
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      },
      "all": {
        "cellsWithObstacle": 2569870,
        "saturatedCells": 11,
        "byClass": {
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          "bush": {
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          "building": {
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          "wall": {
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          "rock": {
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            "p50": 0.75,
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          "debris": {
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          "military": {
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          "infrastructure": {
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            "p95": 22.75,
            "max": 42.75
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          "vehicle": {
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            "p50": 2.0,
            "p95": 2.5,
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        "instanceHeightByClass": {
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          "bush": {
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          "building": {
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          "wall": {
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          "rock": {
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          "debris": {
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          "military": {
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          "infrastructure": {
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            "p50": 0.15,
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            "max": 42.51
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          "vehicle": {
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            "p50": 2.21,
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            "max": 2.48
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          "prop": {
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            "max": 12.58
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          "other": {
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            "p50": 0.64,
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        }
      },
      "instancesWithoutFireGeometryByClass": {
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        "tree": 63802,
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        "other": 1665,
        "wall": 31,
        "debris": 1,
        "vehicle": 36,
        "building": 1
      },
      "modelsWithUnreadLayersInstances": 599
    }
  },
  "subcells": {
    "file": "maps/orlivka/orlivka-subcells.bin.gz",
    "encoding": "fire set then all set: 16 u8 per cell with top>0 in raster order, index sz*4+sx (south row, west column first); u8 = cellTop - subCode for an occupied sub-cell, 255 = empty; gzip",
    "subdivisions": 4,
    "subMeters": 0.5,
    "cellsFire": 945284,
    "cellsAll": 2569870,
    "bytes": 56242464,
    "sha256": "2d7a377947c524092cef56cc275f9c19920acc5fc796ca2fde9e085ff9ef8d71"
  },
  "worldSource": {
    "addon": "OrlivkaTWS",
    "modId": "69D4045F7ABEBDF3",
    "version": "3.0.8",
    "license": "Arma Public License No Derivatives (APL-ND)",
    "overlays": null,
    "dataPakSha256": "541815014c08bf5450e10178e9b37d3ee4bb2ed00b004d05526c4adbce48864a",
    "basis": "game files read directly: terrain tiles, world layers and the collision geometry of every placed model; see docs/world-data.md"
  },
  "referenceSource": null,
  "referenceVersion": null,
  "referenceCellSize": 10,
  "referenceColumns": 1024,
  "referenceRows": 1024,
  "referenceSha256": null,
  "mapSource": null,
  "mapResolutionMetersPerPixel": 4.0,
  "mapOrigin": "pixel (px, py) covers world x = 0 + px*2 .. +2, z = 6912 - (py+1)*2 .. 6912 - py*2",
  "images": {
    "map": "maps/orlivka/orlivka-map.jpg",
    "relief": "maps/orlivka/orlivka-relief.jpg"
  },
  "imagesDerived": true,
  "defaults": {
    "gun": {
      "x": 2395.3,
      "z": 2395.3
    },
    "target": {
      "x": 4516.7,
      "z": 4516.7
    }
  },
  "credits": "OrlivkaTWS by xJESUSxSH (Arma Public License No Derivatives (APL-ND)); game content by Bohemia Interactive.",
  "retrievedAt": "2026-10-06"
}